Archive for the ‘Fantasy’ Category

Fractured, Skewed, Ironic, Moronic Morality

Friday, January 29th, 2010

lovely_bones_poster2Morality in movies is more than occasionally evaded by writers and paying audiences (particularly younger audiences) for fear of seeming out of date and prudish – but it is important, as so many people, whether they care to admit it or not, get their appearances and many behaviors and views from movies and the rapidly all consuming monster known as mass-media in general. But, before, we go further; let’s assure that we’re all on the same page. I don’t by reflex equate bloodshed with immorality or sex of the un-missionary sort with immorality or questionable empathies with immorality. Immorality in the movies is usually something less obvious and more insidious, a devotion to cliché and plot so intense it dwarves basic human common sense. Sex and the City, the TV show, was an occasionally amusing occasionally tedious romantic comedy about money/status’ confusion of gender roles – it kept its heroines in perspective without judging them. Sex and the City, the movie, on the other hand, was a bloated, pandering catastrophe in which we’re invited to sympathize with the star’s money-negotiation of her marriage as somehow symbolic of a deeper, true affection. Like many romantic comedies, the Sex movie was immoral – distorting and perverting need in the mindless pursuit of the usual plot. It is one of the worst American movies I’ve seen in years.

The Lovely Bones, Peter Jackson’s adaptation of the bestselling Alice Sebold novel, has an even worse thoughtless stench. The book was a metaphor for disconnection – a young girl divorced from her own body following a brutal attack. Dead, the young girl watches as her family splinters and recovers, from a neverland of her own creation, one that she can not leave until she’s made peace. Jackson’s movie, nearly incoherent if you haven’t read the book, concerns a chase for a bloated serial killer by SNL-style caricatures (most of the performances are embarrassing); it is also, predictably, more concerned with a show-off in-between fantasy world than a family dimension of any conviction. Jackson has a number of neat effects (particularly a giant armada of ships-in-a-bottle) that have nothing to do with anything.

The Lovely Bones is more than a bad movie though; Sebold has direct experience with some of her book’s harshest elements, you feel her walking a tight-rope over a landmine. Jackson sees the rape and murder of a young girl as a kiddie-empowerment fantasy – the tragedy freeing the girl to tralalala amongst the clouds while the family eventually heals by solving the murder (in the movie inexplicably) and having a bubble fight with boozy Susan Sarandon as the grandma.

Before we leave this picture, I would like to address a get-out-of-jail card that a few Lovely Bones admirers are using to excuse its problems: yes, I’ve read the book. And, no, I’m not one of those ninnies who go to the movies for books on tape. The Lovely Bones is, if anything, worse if you haven’t read it. Exposure to the book has little effect on a deal-breaking problem: Jackson is a now privileged wiz-kid who, here, treats appalling violation as a thrill ride joke. Exposure to the book has little effect on the fact that no scene has been thought out in any way other than the visual (one example, and there are dozens, has bad guys rolling a safe across the distance of a football field in the mud to drop it in a sinkhole, it would cheat Jackson of a montage if they drove directly to the sinkhole). The Lovely Bones is the worst movie by a talented director in years, it’s gross.

There are few things less shocking than deliberate, desperate, calculating provocation; and, while Jackson’s picture accidentally infuriated me, Michael Haneke’s most recent testament to inhumanity, The White Ribbon, just bored me. Haneke will never change his or your mind, you either got on board with him a few decades ago and thrill to each new reveling of purposefully kinda-banal cruelty, or you checked a couple out, discovered you got it, and moved on.

I will give Haneke this: The White Ribbon is consistent and not as hypocritical as usual. Funny Games (both versions) decried movie violence as excuse to deliver movie violence. White Ribbon, about a small early 1900s German village in turmoil over a series of random nasty pranks, leaves everything off-screen. The picture, shot in color but de-saturated to give it a more ghostly black and white, has an overbearing, withheld, impotent severity that is at once effectively claustrophobic and intensely stupid. Haneke’s technique is so exactly what middle-class filmgoers claim to hate and fear about “art movies” that you wonder if a larger subversion is actually afoot.

But that’s reaching; the picture is another Haneke art-genre con job (he even links it to the assassination of the Archduke of Austria at the end in a laughable stretch for broader relevance). A preacher ties his son up for masturbating; a doctor screws his daughter and (in the strongest scene) tells his mistress that she disgusts him. Crops are destroyed; a teacher falls in love only to have that love not-quite-resolved so that the picture can maintain its loaded, chic unpleasantness. The children are (probably) carrying out the crimes, which eventually include a maybe accidental, maybe not, murder as a rebellion against a society of repression and…etc, etc, etc. Nothing has any effect, or real point, because nothing is at stake. Haneke’s cynicism undercuts his point: the pranks have no effect on the village, and they reveal nothing, as everything is already disgusting, and everyone already knows it. It’s all super-obvious surface symbolism already. The White Ribbon, like other Haneke pictures, doesn’t earn its point-of-view: it hates and resents the basic human nature that it doesn’t have the skill, or interest, to properly portray – everyone in the picture is a mannequin of reserved, barely checked savagery without any surprise or variance.

There’s an old parlor game that critics play (and all of the masters have practiced it) in which you denounce big, bloated obvious studio and prestige pictures and pick at hidden meanings in small movies that most people have written off as junk. My brother has accused me of this sport more than once – he insists that I engage in a hip “other” point of view. But bloated studio or prestige pictures (Lovely Bones is the former, White Ribbon the latter) are consistently stupid, lifeless, unsurprising, and demoralizing, they reaffirm the snob notion that movies are a secondary art. Gamer is, indeed, junk, but it’s a junk that prods a couple of interesting nerves partially on purpose and partially by accident. And it is better morally adjusted than Lovely Bones or White Ribbon, or An Education for that matter.

Gamer, written and directed by a team credited as Neveldine/Taylor (Crank, Crank 2) is a couple of promising ideas obscured by a really dumb one. The dumb idea – another future Running Man/Most Dangerous Game knockoff – permits people to ignore everything else. Neveldine/Taylor have grown from tedious to promising: Crank 2 was a remake of Crank that began to tap into a satire of current go-go momentum-for-momentum’s sake force and Gamer covers similar territory: points are scored on mindless techno homogenization/dehumanization. That’s nothing too original, but N/T are refining their fragmented action – which essentially plays as a nightmare version of the aesthetic of a particularly garish Nike commercial or music video, with master shots hidden amongst the noise and quick cuts to give you visual context. Much of the bloodshed in Gamer – which involves soldiers (on death row, of course, a convenient out that needs to be discarded) being controlled by video gamers in combat – has a pulse without compromising a dry sarcasm.

There are two games in Gamer that allow people to control other real people in a heightened setting. Slayers, the soldier combat thing that plays as a modernized, less self-righteous version of the stuff in Gladiator, and Society, which is Sims with real people and the stereotypically druggy-sleazy id/mood familiar to viewers of Crank. Slayers is well staged but the same-old, while Society has potential, you wish that was the full movie. There’s a moment in Gamer that’s chilling: of the tortured chiseled hunk champion of Slayers (Gerard Butler, who doesn’t deserve to be on death row, of course) breaking into Society and finding his wife controlled by a (ridiculously) obese greaseball from somewhere in the internet fairy-world. Butler’s increasing desperation as the grease ball mindlessly parrots the wife’s affection is the stuff of a major contemporary horror picture.

Another scene that conceptually flirts with brilliance: the moment the worlds of Society and Slayers collide as we know they must: with gory shoot outs puncturing (and revealing) the sexual violence of this virtual Island of the Lost Toys, with neon blood splattering in a rave, as others dance on in their self-enclosed bubbles of light. A week later, I can recall these and a few other bits in Gamer with clarity, while the horrors of White Ribbon fade as a session of church I wished I’d skipped.

Avatar (2009)

Monday, December 21st, 2009

avatar-poster-neytiri2James Cameron’s best movies – The Terminator, Aliens, the director’s cut of The Abyss – bring to the sci-fi action picture what Stephen King brought to the horror novel: working class grit, a contrast to the fantastic that eventually arrives. People, even fans, commonly accept that Cameron is a good director limited by his inability to write, but that’s a generalization that needs to be put to rest. His bad dialogue brings you into his best movies; Cameron’s jokes are bad in that way that a co-worker’s jokes are bad over coffee in the early morning after being up all night with a bad cold or in a fight with a girlfriend. Cameron’s dialogue used to be bad in that good country music way – it had tang. And a screenplay, of course, isn’t just dialogue, it’s, more importantly, structure – and Cameron has an instinctual understanding of structure, setting you up for beats you didn’t even know you were being set up for.

I had a number of problems with Avatar, but my most nagging is that it’s being marketed as a “revolution” towards something I’m not remotely interested in seeing realized, and that might be because I’m tired of overlong sci-fi fantasies with animated hoozywhatsits spouting nonsensical jargon. There’s nothing in Avatar that rivals the claustrophobic intensity of Aliens, nothing here that rivals the wonder of the water snake in The Abyss, because there’s no contrast. It’s a three-hour animated video game with 3D that imprisons you; you can’t look beyond a narrow tunnel, and the image, despite the hype, is still blurry. Champions of the picture are brushing aside issues with script and story, implying that people stuck on these points are those who don’t understand the pure, primal visual nature of cinema. For one, Cameron clearly values this story, and for two, I’ve supported that kind of argument for better movies, but Cameron’s cinematic game isn’t on that level, Avatar isn’t a consistent vision, it’s a hodge-podge constrained by its, yes, stupid, scenario.

Cameron is really tossing his hat into the Lord of the Rings sweepstakes: a computer generated battle ground of his own creation, in 3D because we’re currently in another cycle of that fad (it resurfaces about every twenty years, the only difference this time being that real directors seem to be falling for it). Cameron’s world, Pandora, is a mixture of rain forests and underwater plant life brought to land populated by creatures that remind one quite a bit of those to be found in Jackson’s King Kong. There are poetic flourishes worth seeing the picture for: a glowing jelly-fish tree that sets the stage for the consummation of the leads’ love, mountains that float majestically in the sky, and, of course, Pandora’s most prominent dwellers: a tall, slender, blue humanoid species called the Na’vi, which stand in for all the good qualities white people project onto others.

Let’s put the Vietnam/Iraq/Native American stuff away, that’s so obvious it speaks for itself. There are also the other typical contradictions: Avatar is a tech-heavy movie decrying technology, an anti-war movie that comes most to life during long scenes of savage, tragic destruction and carnage. The baddie is a typical (and the weakest) Cameron villain: the military hard-on indifferent to the culture he seeks to plunder. In this case, its Stephen Lang playing, pathetically, Michael Biehn in The Abyss led by Giovanni Ribisi playing, amusingly, Paul Reiser in Aliens. The military outfit, thrillingly laid out in quick shorthand by Cameron in Aliens, is reduced to laughably inadequate war-mongering clichés in Avatar, and that’s purposefully in the service of a larger, almost offensive, laziness: so we can see them slaughtered by the Na’vi at the end with no contradiction or guilt. It’s the V for Vendetta trick over again: photogenic, glamorous revolt for the young and fashionably disillusioned.

Avatar is said to be a Cameron dream project and I can believe it: it’s static and overstuffed in that way that so many recent dream projects are. Peter Jackson always wanted to make King Kong, and his go at it was occasionally wonderful but more than occasionally tedious and stupid and overly explicit. Scorsese’s Gangs of New York, on the back burner for decades, emerged an interesting failure, all over the place, sometimes great, sometimes bad, never boring, but never the movie its maker so clearly wanted it to be. Spielberg’s shot at Peter Pan, a theoretical sure thing, is bloated and devoid of the director’s even most-taken-for-granted gifts. There are dozens more examples, and its no coincidence that Cameron’s dream project suffers from similar issues and lapses in common sense: it’s because these directors already made these movies; their dream movie, the best parts, the drive, the point, was also the driving force of the better movies with which they thought they were settling. Cameron has made Avatar: it’s called The Terminator, Aliens, The Abyss and Titanic. And all the toys and money in the world can’t change that. Literally realizing their dream, these filmmakers discover that all they have left is a skeleton of the great movies they already made.

Re-reading this, I find that I’m sounding harder than I care to; Avatar isn’t a masterpiece, its not even a good movie exactly, and by no means is it some D.W. Griffith-style reinvention of the form (it’s basically animated, and, as animation, its less involving that this year’s Fantastic Mr. Fox or Coraline)., but the picture is still worth seeing, Cameron is a major director with a phenomenal nuts-and-bolts grasp of filmmaking; he doesn’t have Spielberg’s elegance (no one besides De Palma does) but he uses his blunt edge to his advantage. Avatar’s reason for being, its climax, is an exhilarating mixture of Heavy Metal and the toy battle of your dreams: a collision of decidedly old-fashioned war copters and pterodactyls and monster elephants and those body-controlled bull dozer suits from Aliens. An earlier sequence, a day-ride between lovers on their pet dinosaurs, is swooning and romantic, because of Cameron’s undeniable, unbendable conviction.

There is also subtext that gives the picture a bizarre poignancy that might draw people in for more than just the first weekend talk. Avatar, particularly in 3D with the glasses and the dirt and machines jutting out in our faces, is a clear metaphor for gamers and movie-addicts, for troubled lonely people longing to join a pretend world. This is why the lead, hunky marine Sam Worthington, is crippled in the beginning: he’s stuck, he needs something to be liberated from. Worthington has caught flack from even admirers of the picture, but I found him, as I did in Terminator Salvation, a convincing, appealing, of course idealized, avatar for the every man. Worthington doesn’t try too hard, and he has a way of looking diminished by his surroundings (understandable given these surroundings) that draws your empathy, most prominently as his body seems to shrink from more and more time spent in his Na’vi stand-in.

Zoe Saldana, the beautiful Na’vi warrior woman who converts Worthington to the right cause, is considerably better. In Star Trek and Guess Who, Saldana was a gorgeous babe with enough delivery to get her by; in Avatar – under layers of animation – she has a break-out role. The role, Neytiri, a daughter of the head of the tribe of whatever, is typical – but Cameron’s faith in his hokum is intense and infectious, and Saldana has the presence to give his fantasies the beyond-life grandeur they need; you understand why a man would waste away in a huge metal coffin to get back to her (and this also recalls Somewhere in Time). I won’t reveal the ending, but it’s as canny as Titanic’s in audience wish fulfillment, and it sends Avatar out on a high note. For a few moments a wizard of working-class action-fantasy returns, and you damn near forgive him of everything else.

Where the Wild Things Are (2009)

Saturday, October 31st, 2009

where_the_wild_things_are_ver2The best thing I can say about Where the Wild Things Are, and there are a number of compliments to be paid it, is that director Spike Jonze and co-screenwriter Dave Eggers aren’t after one of those daffy “innocence of children” pictures, where we’re invited to worship children for having yet to be corrupted by the ways of the adult world. Jonze’s lead, Max (Max Records) is unruly and chaotic and annoying, a troubled boy disturbed by family upheaval, channeling it through his models and stuffed animals and dog, tumbling down the stairs (in a marvelous early shot), crying at a slight provocation he started, and making a scene for his mother (Catherine Keener), who we see as overworked and trying her best to balance motherhood with some sort of personal life. (A lesser movie would condemn her for this.) I’ve read that Max is unsympathetic, but that conveys a troubling lack of feeling. I sympathized with him (I made similar scenes during my parents’ divorce when I was a similar age, and I’ve never quite forgiven myself for them) but can still allow that Max is an unformed, entitled, unintentional ass; which is why he goes to the island of the Wild Things, a land, as envisioned by Jonze and Eggers, of monsters in even greater need of therapy than Max. Elected their king, Max finds himself, as many protagonists of escape fantasies before him, navigating the ambiguous hurt feelings of others, allowing him to appreciate what his mother does in actuality everyday.

People who haven’t gone for Where the Wild Things Are, and there seem to be quite a few, have expressed irritation with the monsters, and their (constant) voicing aloud of the subtext of the picture. It can be tedious but it also fits; Where the Wild Thing Are is intimate in scope: its one boy’s afternoon of play, one boy’s working through a perceived slight exasperated by larger frustrations. The redundancy and obviousness is the closest the picture comes to Jonze and Eggers’ expressed idea of simply watching a kid play; and it’s relatively unflinching in the unappealing aspects. There are moments in the picture that are eye-rolling, you want to tell the monsters to shut up and grab a beer or a Nestle Quick or a Lean Cuisine or whatever it is they consume besides children, but this pounding, pounding, pounding obviousness, which would normally drive me up the wall, is in sync and eventually pays off. Jonze could have played fashionably obtuse notes for the critics, he could have made a beautiful E.T. for the audiences, but instead he made a (literally) dirtier fusion of the two, a jarringly unsentimental portrait of restlessness and uncertainty and that self-hate we grow up to believe only plagues us as adults.

The wild things themselves, featuring the voices of James Gandolfini, Chris Cooper and Catherine O’Hara, among others, are an approximation of what we think of when we wander our yards going on adventures as children. They’re artificial in an appealingly tangible way; they’re cuddly/fearsome expansions of the various toys we have laying around the bedroom. The monsters jump on barely deleted wires, they roar and claw and tumble in images that very literally link up to Max’s home life in the beginning. The voices have a poignant, soothing “mommy” quality that fuses with Max’s own doubt; they’re mommies and buddies at once, and Gandolfini, in particular, has a wonderful baby-confidant sing-song.

This is one of the few movies I can remember in recent years that understands children’s preoccupations with buildings forts and various other structures of blankets and pillows: the comfort of reducing your world to inches along with the reassurance of being surrounded by pretend friends of unquestioning loyalty. There are images in Where the Wild Things Are, of Max and his big monsters sleeping in piles, the boy in the center of their big, cushy, goofy bodies, and, later, of Max hiding in a maternal monster’s belly, that transcend the self-pitying moralizing that has alienated certain viewers. The ending, of Gandolfini’s monster running along the beach after Max, who must inevitably leave, is an earned heartbreaker; we’ve seen everything Max and these creatures have: warts and all.

There’s an undeniable guilt and self-flagellation evident in Spike Jonze’s movies, which include Being John Malkovich and Adaptation. Jonze, along with Charlie Kaufman, who wrote his prior pictures (and played an uncredited role in Wild Things) distrust the usual glory of the artist clichés that dominate many movies (that excuse creative people of their indulgences as being redeemed by their talent). Jonze and Kaufman’s senses of play seem to be fading, their features are becoming morose and self-doubting. Kaufman’s directorial debut, last year’s Synecdoche, New York, is even more repetitive and relentless than Where the Wild Things Are, but that picture was convoluted and played art movie games to justify a man bedding virtually every respected actress in the industry while wallowing in his own misery. That picture was self-glorifying and self-castrating at the same time, and the effect was off-putting and almost pointless (there are worthwhile stretches). Where the Wild Things Are wallows too, but this indulgence is revealing of its hero, and you sense Jonze trying to work through something to create something deceptively plain and elemental. Jonze succeeds and fails in about equal measure. For all its intensity, the picture book by Maurice Sendak was richer, and in the end you can’t help but think that, for all of Jonze’s huffing and puffing, he isn’t telling you much you didn’t already know. Jonze and Kaufman might want to work together again, and maybe even have one scene in a picture where someone savors one unambiguously pleasurable moment. If artists this adored are this miserable, what the hell does that spell for the rest of us?

Splash (1984)

Monday, October 26th, 2009

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My contribution to Joe Valdez’s “Class of ‘84″ blogathon over at This Distracted Globe, which you should be reading anyway.

Romantic comedies have mostly become so frenzied and impersonal that it’s sadly shocking when you come across one that allows two characters to actually enjoy one another. (Happy-Go-Lucky was a glorious exception last year.) Ron Howard has become a movie-fanatic whipping boy for his impersonal, polite, pointless Oscar bait, but he used to be a promising director of shaggy comedies, he used to take infectious joy in his actors, he brought them out of themselves, and their pleasure in one another used to give off sparks.

Splash, probably Howard’s most charming picture, is about a man (Tom Hanks) falling in love with a mermaid (Daryl Hannah) roaming the city in temporary human form, but the real fantasy of the picture is the idea of someone, with no subtext, no pleading or cajoling, no endless dates, just immediately getting you. In an early moment, Hanks picks Hannah up at the police station, after getting arrested for her differing issues on public exposure, and she plops into his arms and deeply kisses him. She drinks him. And Hanks, the dutiful boy turned man, the realist, the responsible one, drops it all and kisses her back. This moment is ideal pop: tapping into universal need and fantasy. We feel Hanks’ caution melting away because ours is too.

In the 1980s, and in a few pictures in the early 1990s, Tom Hanks was a brilliant actor. I tend to dislike the term “everyman” because for me it conjures images of slightly dull people we’re meant to admire for their dullness, but Hanks was a somewhat rarity as a comedic actor: his precise, revealing, timing didn’t put him above his co-stars or us. Hanks can be relatable and inventive at the same time: his timing further humanizing him, because he’s giving voice to our insecurities without divorcing himself of them. (This is why he’s called Jimmy Stewart.) Hanks didn’t used to pursue easy pathos: his characters used to be prickly and honest to a fault and choked on frustration, but they were still inescapably electric and alive. A good Tom Hanks performance, and Splash is one, is tonally varied and rich without calling out for attention. Hanks didn’t talk down to us, he didn’t see the middle class life as one drab misery after another – he gave those miseries their due with comic vitality. Yet, he didn’t use humor as ironic distance; the great Hanks performances are also almost daringly sincere.

Daryl Hannah is, of course, gorgeous, but her performances, particularly in her high time in the 1980s, have a convincingly wounded, universal quality as well, and she meshes with Hanks in a way that goes beyond dweeb/babe rom-com programming. We’re used to having good looking actresses condescend to us, going through motions of emotions they’ve never seemed to experience for themselves, but Hannah, with her distinctive, almost hoarse, voice and her supernaturally poised blonde goddess features, embodied that idea we tell ourselves about beautiful people: that their looks separate them from us, confuse them to everyone else’s motivations. Hannah’s mermaid, a traditional fish-out-of-water innocent, is conceived as the answer to all of lonely Hanks’ dreams, and she is, but she also has a haunting poignancy and need (Howard’s camera doesn’t ogle her, as it would in lesser pictures, it appreciates her). Hannah’s mermaid’s complete lack of self-consciousness has a price: she has no shocks to weather the blows of any pain, she’s raw. And that risky gift reinforces in Hanks something we secretly want most mainstream movies to tell us: that we deserve to be happy.

Most of Splash is a wonderful, frisky romantic fantasy, with plenty of non-sequiturs and segues, but it isn’t perfect, the formula gets in the way at inopportune times. We want these types of pictures to soar; we want to see the characters’ entirely shed the hang-ups that plague all of us and skyrocket to total movie bliss. Splash betrays us at a critical point: when Hannah is captured, as all creatures must be in these types of pictures, Hanks’ temporary abandonment of (and even disgust with) her is a blow we don’t need, and it douses our affection for him, it’s too nasty, sealed with horror imagery of Hannah dying in a cold, sterile fish tank that we don’t want.

The mad scientist stuff, with Eugene Levy doing as much as he can, is frantic and unappealing anyway, desperate. Howard and his writers (Lowell Ganz, Babaloo Mandel and Bruce Jay Friedman) no doubt had no idea what to do with the third act, but they had a more interesting conflict right in front of them in John Candy, who plays Hanks’ hungry, drunk, horny for life party animal brother. Candy is terrific in the moments he has, and you hope that the picture will come down to an idealized version of those conflicted feelings we go through when family members marry off, that mixture of love and encouragement with insecurity and selfishness and fear of being replaced. We hope, because we know that Hanks must join Hannah in her world (the idea of her turning human and going city-girl is just too ghastly to consider), that Candy will be challenged, and that he will face a side of himself that’s concerned with more than self-gratification. That’s implied (Candy has a lovely final moment) but you want more of it in place of the evil doctor clichés. But these complaints border on the churlish; at its best, Splash is a wonderful daydream, an appreciation of the fantasy and trade-offs of love.

Coraline (2009)

Thursday, May 28th, 2009

coralineposterI have known people who have objected to stop-motion animation, and while they couldn’t quite articulate what it was that they didn’t respond to, I think I have a guess: stop-motion has a distancing effect – it plays as a creepy mutant offspring of traditional live action and traditional animation; it has a not-entirely-tangible trapped quality, an impression of the characters being strangled by a dimension that doesn’t quite make sense. Stop-motion is a bit like those haunted house stories with the houses with geometrically impossible angles. (Probably why Charlie Kaufman made his Being John Malkovich hero a puppeteer.)

Henry Selick, the talented director of Tim Burton’s The Nightmare Before Christmas, James and the Giant Peach, Monekeybone, and now Coraline, understands that unbalancing effect more than most. The Nightmare Before Christmas is visually stunning, but over-praised, its a half-joke movie with a half-joke that isn’t all that funny, and it feels twice as long as its seventy-odd minutes. James and the Giant Peach was uneven, but its one of the few live-action/animation hybrids that was more than just a stunt – the contrast had an eerie, personal, dislocation – it dramatized the dueling worlds of a miserable boy with more subtlety than is usually acknowledged.

And Coraline continues on from there. Taken by Selick (who also wrote the script) from the short book by Neil Gaiman, Coraline elevates the subtext of most children’s stories – the journey as attempted escape from the perceived black world to the perceived white, only to find that both are gray (the opening step to adulthood) – to text. It is one of the most beautiful animated films of any kind I can remember seeing, with the deliberate artifice (the jerky movements, the mannequin shaped characters) of stop-motion shaking things up, this clearly isn’t the ideal, amazing world of Pixar – the artifice here has a jagged current of emotion – of the repressed panic of discovering that your parents are fallible. The story is traditional to most children’s books and movies, but the execution is just faintly off.

Coraline, voiced by Dakota Fanning in the most measured, human work I’ve seen from her, is a little girl, constantly mistaken as Caroline, who has recently moved into an old house with a mysterious history, and creepy/cloying neighbors, most notably a boy named Wybie (Robert Bailey, Jr.), who wears a bizarre multi-functional mask and takes to following Coraline around. Her parents, horticultural writers, (Teri Hatcher, John Hodgman) are busy and aloof – and Gaiman and Selick’s depiction of them again distinguishes their approach to the picture: Coraline’s parents aren’t traditionally loopy, lovably not-there children’s movie parents; they’re self-entitled and unappealingly drawn (literally and figuratively). We could assume the picture is painting them out of Coraline’s wounded impression except that they aren’t biased and flat – we see glimmers of attempts of understanding, we see their pressure and their tunnel vision, and we sympathize despite how clear it is that they’re letting this intelligent, gifted girl float out to sea. Selick’s picture encourages metaphors for virtually any fear that a family harbors: particularly of losing a child, whether it be to running away or kidnap or abuse, or in the sort of casual miscommunication that can suddenly turn to heartbreak.

Selick establishes the dynamics between Coraline and her parents quickly, and with restraint – by minute ten or so we’re ready to accept that the girl, like many, might find an alternative existence relieving. That desire leads to the discovery of a small door in the bedroom that leads to…the living room of Coraline’s house, only this house is v.2, operating under the management of her “other” parents – parents who, with the exception of ghastly buttons for eyes, look the same only better, sound the same only nicer. This is a primal, blunt, proposition; many films have warned against wishing for something other than what you’re given, and to appreciate your lot, imperfections and all (some stories having a disturbing tendency to mistake maturity for blind obedience) but Gaiman and Selick reveal Coraline’s parallel possibility as a world literally folded within her current one, beckoning, waiting – its rare that I encounter a children’s picture that recalls David Lynch and Hellraiser.

My only issue with Coraline is that the identity of the “other” parents is exactly what you’d expect, leading to a third act that’s squishy and suspenseful but predictable to anyone who’s read or seen anything. The “other” parents are despicable, their unconditional love a demand for indentured affection (though this correlation is in, itself, more mature than most movies), making Coraline’s choice easy – it lets her, and us, off the hook. Gaiman, perhaps wanting to ensure that children would embrace his story, and intuit his curiosities rather than openly grapple with them, has shortchanged the power of his notion of a child offered an escape within her own home, a life away right here – an astute parable of disconnection as well as a challenge of what specifically creates and nourishes love (could the monsters have kept her is they weren’t so openly greedy?). It is a credit to Selick that even the obligatory scenes feel loaded, he doesn’t feed us sugar or pump the pathos up in that Spielberg reunion way. Yes, things are fine at the end, for the moment, but the temptations and doubts always linger. The monsters don’t die.

Heaven Can Wait (1978)

Wednesday, April 1st, 2009

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It was Warren Beatty’s birthday a few days ago, and the always on-the-ball TCM was on hand to commemorate. Time was an issue, so I only re-watched Heaven Can Wait, one of my favorite Beatty pictures, and part of The Fortune, a collaboration with Jack Nicholson and Mike Nichols that I’ve never seen, though it looks a little like certain Bogdanovich (didn’t see enough to tell if that’s a good or bad thing). It’s easy to point to the big trailblazing movies of the 1970s (Mean Streets, Nashville, etc) as evidence of that decade’s richness, but the pop films, like Heaven Can Wait, are possibly more revealing. Heaven Can Wait was a high concept picture, a remake (of Here Comes Mr. Jordon), and the recipient of multiple Oscar nominees, but it still doesn’t look and move as a pop picture does today. It wouldn’t be a pop picture today – Heaven Can Wait’s best hopes these days would be in a faux-art-house marginalizing platform release like Sideways or The Wrestler.

The issue with Beatty’s picture today (which he also co-wrote, with Elaine May, co-directed, with Buck Henry, and produced, by himself) would be that it doesn’t maul you with editing and music and pace – the picture breathes in that way that was far more common in that 10-15 year period. There are fewer scenes, and each scene reaches a crescendo that’s unusually leisurely for a picture whose premise sounds like a screwball comedy – this room allows an unexpected pathos. One of Beatty’s strengths as a movie star and an actor has always been his convincing naiveté and optimism – he never feels like a rich man playing down to you. From an everyman actor that is still impressive but not as surprising, from a Major Star, Ladies Man, like Beatty that’s unusual – and jerks your sympathy in directions you don’t anticipate from a cuckolding hairdresser (Shampoo – one of his best movies) or, especially, a murderous bank robber (Bonnie and Clyde – possibly his best movie). Beatty conveys, without looking idiotic, that heartbreak a schoolchild first feels when he discovers things don’t always work out as they should; that, in his case, delayed, discovery is the driving conflict of many of Beatty’s pictures.

In Heaven Can Wait – Beatty is Joe Pendelton (the first name not accidental), an aging football star threatening a second wind until he’s mowed down by a careless driver in a tunnel, and yanked into the tunnel prematurely by an equally careless representative from heaven (Henry) who, in his first case, couldn’t bear to wait to see if Joe might possibly come out of it first. This unusual loophole affords Joe the opportunity to come back as himself in another person who’s about to die for real – it’s a fantasy of the ideal reincarnation (which is ideal enough) where we have guidance and foresight, and we know, beyond doubt, that someone’s looking out for us. As Mr. Jordon, the closest the picture comes to suggesting God, James Mason exudes that dry, good-humored, only slightly exasperated authority that we fantasize our fathers, including God, to have, and his give-and-take with Beatty has a rarely allowed bliss. A great movie is hard enough, a great comedy is harder still, and a great comedy of optimism must be next to damn impossible.

Beatty manages in this picture what, for me, Capra rarely achieved. Capra, in pictures like Meet John Doe, wallows in the good vibrations in a cynical way, he whacks you over and over trying to sell himself as much as you. Beatty’s picture has the illusion of effortlessness, you – and this is particularly impressive for a directorial debut – never feel him going for his effects. Heaven Can Wait has that sunny, ticklish, romantic, warm bathwater melancholy of Shampoo. Joe, now stuck in a socially apathetic businessman about to be murdered by his wife and secretary (Dyan Cannon and Charles Grodin, both with the panicked whiplash timing you expect), turns a board meeting into a press conference and, questioned on the way in as to how to hop a particular legal hurdle, responds with an off-the-cuff, not delivered a moment too soon or too late, “I don’t know, bribe them?” (This moment anticipates Bulworth). Many, including Capra, spoil the fish-out-of-water story by trying to teach us something, Beatty’s stoned humor takes the lesson for granted and moves on to the movie-movie pleasure we actually want. We don’t go to a Heaven Can Wait to learn banal, possibly false, lessons about Corporate Evil; we go to see how Beatty can beat death to win Julie Christie.

In McCabe and Mrs. Miller, Shampoo, and Heaven Can Wait, Beatty and Christie have one of those instant-instinctual chemistries – they are both superstars who are uncannily convincing as lost creatures – they flip their beauty and presence into a point of separation from the rest of society without triggering our resentment. Beatty and Christie manage this feat, time and again, together or separately, because they put more of themselves forward than most stars are willing. I found Julia Roberts’ performance in Notting Hill particularly difficult to take for this reason – she spends the entire film pleading for our sympathy without giving one inch of herself in return, that this is purposefully built into the picture’s script doesn’t help much – we resent her self-pity (the film wasn’t very shrewd, in this respect, either – giving her considerably less comfortable people to unload on). Julia Roberts, or any other contemporary star, has never given us, or tried to give us, a moment such as Christie and Beatty’s final scene in Heaven Can Wait – in which everything the picture has been building towards (You’re the quarterback?”) clicks with an exhilaratingly simple romantic fulfillment.

The best scene is right before the lovers’ finale though, between Beatty and the always-welcome Jack Warden (also of Shampoo) in a locker room. Warden is Joe’s trainer and friend, and knows of Joe’s body hopping; he slaps Joe on the back and congratulates him. Joe, who has now been fully reintegrated and remembers nothing, looks at him and politely shrugs. At this point – Warden, who’s already had to mourn his friend’s death once, only to be talked out of it for the sort of reversal fantasy that must run through the minds of all who’ve ever lost someone, must finally put his friend to rest for good. This is a wonderful movie.

Watchmen (2009)

Wednesday, March 11th, 2009

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Zack Snyder’s adaptation of Watchmen springs from a syndrome that’s strangling action movies – particularly ones taken from comic books. Revisionism is the current fad: to pretend to challenge the inherent fascism and narrow-mindedness and S&M kink of superheroes while still celebrating said fascism with all kinds of asexual mega-awesome-uber-cool explosions and gymnastics to ensure that the people keep coming, while the critics sing of the pictures’ ambition. This hypocrisy has always existed in the vigilante film, and recently the doubt and nihilism of a few of the famous 1970s pictures has been franchised out – crossbred with the cheeseball 1980s action movie to produce a strain of action picture that has neither the bite of the nihilist nor the pleasure of disreputable escapist stupidity. We’re in the age of the humorless, self-conscious, vaguely-political-only-when-it-suits-our-purpose action picture that most people have been falling for, believing these pictures have something for everyone, when they really have nothing for no one. These pictures are ego-cash driven franchises of gloom rooted in their filmmakers’ desires to be auteurs, but auteurs who make the money of hacks, selling despair for edge, for a hip quotient, without any interest in exploring any kind of authentic human condition or behavior; though the directors pretend to, pitching the “darkness of the soul” or “the dehumanizing nature of violence”, words with about as much value and meaning as “the brotherhood of man”. It’s time these buzz phrases be challenged, because the directors never truly challenge anything themselves. The nature, of vengeance especially, is challenged only to be obtained anyway. The Dark Knight is a Batman movie that’s supposedly rooted in Bush anxieties, and many cited the scene where Batman eavesdrops on Gotham’s civilians as an example of its maturity. But the scene functions primarily as a necessary plot thrust to get Batman to the right place at the right time for the big, barely coherent ending. The Morgan Freeman character voices the hypocrisy so the eggheads will catch the film’s authors’ intentions, but the filmmakers still enjoy the fruits of the cliché they make overtures of questioning, which is why the picture is never more than bitter, occasionally effective brute genre filmmaking.

Watchmen furthers the reservations I had of The Dark Knight (of which I was too kind) last summer – Snyder’s picture is a fashion parade of pointlessly convoluted doom, with real history sprinkled in tastelessly for the illusion of topicality. Watchmen is of course taken from the celebrated Alan Moore-David Gibbons comic book, and though Moore isn’t quite the genius his fans insist he is, he’s a feverish craftsman – a crank with an uncanny command of sleight of hand-hall of mirrors narrative density. There’s little mystery as to why comic geeks and filmmakers worship Moore so – his books, which also include From Hell and V for Vendetta, make nearly everything else in the game look anemic by comparison. Moore overwrites like mad, and his characters have a habit of sounding like Soc. students who didn’t quite make it to the last class, but his redemption lies in his self-doubt, he never takes his own preoccupations for granted, he doubles back, and then doubles back again – parodying his parodies which he still authentically, without irony, believes in – leaving you with something that can tie you in genre knots. Moore writes as a man ashamed of his passions, but he doesn’t deny the passions or the shame – the conflict of his work is legitimate – his Watchmen has a pat, goth-The Day the Earth Stood Still humanity, but there is a humanity, a pleading, juvenile hopelessness encased in the center of a virtuosic jewel. Moore’s Watchmen gives you an idea of what that fabled Orson Welles Batman might have been.

Stripped of the parlor games – the Nixon alterna-history, the multiple points-of-view within points-of-view, Watchmen is essentially the best plea for vigilantism-as-cure-for-vigilantism I’ve read in panel form. But it’s still a well-crafted bitter, schematic rant, and the scheme is all that Snyder has maintained in his film, he misses that Moore’s meta structure – media within media within media – was most of the point; he abandons the comics’ organization, which was probably necessary, but fails to find a cinematic counterpart – because he’s too fussy about shallow “fidelity” to the material – he gets most of the plot, misses all of the meaning. The sense of genre humor is notably missing, and that’s because Snyder bit off more than just Watchmen, he also imposes a 1980s Blade Runner chic that doesn’t make any thematic sense onto the project. Watchmen should be faster and jumpier, nervous and schizophrenic, with half the story just barely eluding you, Snyder’s too busy endlessly replicating specific comic panels to the nth, embarrassingly anal retentively literal, degree.

Snyder pulled this kind of a stunt – a steal from Robert Rodriguez’s adaptation of Sin City – on his last picture too, the Frank Miller 300. That picture was awful but it didn’t much matter because there wasn’t much there to begin with. Watchmen confirms Snyder as a mindless fiddler – he’s an R-rated George Lucas. It doesn’t matter to Snyder that Watchmen and 300 are polar opposites thematically – all that registers to him is that both are opportunities for blowhard visual blowouts – 500 percent extravaganzas in supercalifragilistic badass! 300 was literal macho porn to begin with, so a hyper imagination-free approach pounding the notes into submission doesn’t matter, because there are barely any notes to begin with – just the submission and considerable noise, which is enough for the people who take it seriously. The Watchmen book, which still buys into the conveniences of pulp swaggering machismo but has a sense of play and suggestion of satire, can’t hold under that sort of judgment-free fetishizing – the humor is predictably tossed and you’re left with something earnest and unintentionally funny: camp. Tonally, Snyder’s Watchmen resembles the first Teenage Mutant Ninja Turtles movie if it had mistaken itself for Citizen Kane.

Snyder’s let’s-not-lose-one-thing approach, which comes from a hypersensitivity to property that’s nurtured by the spiritually-mentally repressed on the internet (a recent issue of Wired contemplates the shock waves that could be felt in the geek community by altering a gun on the Nite Owl’s vehicle), immediately loses the only thing that matters in any material – the drive, the intent, the pulse – his last few pictures, made with fanboy coddling in mind, are tedious fusions of books on tape and wax museums. Snyder has potential; his remake of Dawn of the Dead, while again predictably jettisoning the source’s humor, was still a nasty, well paced, tough little customer (it’s better than any of the actual Romero films that people have been pretending to like for the last twenty years.) But 300 and Watchmen both suffer from a lapse in what should be common sense – actual books, ones without pictures, obviously demand the most interaction from their readers, but comic books still require a connecting of the dots, the literal just-the-source-material consideration is doomed to failure, at least when you’re trying to connect to the audience emotionally, as the Watchmen movie clearly means to.

This should be obvious, but a comic book is not already a movie – it’s a medium that requires from the filmmakers reconfiguring and interpretation – actual thought. The creative muscles must be flexed as with anything else, intimidation of and love for the material isn’t enough. The characters need to be more than actors posed in the same positions as the drawings; they need to resemble humans in the way that we expect them to in all other movies. The comic book-obsessed have a curious double standard: they want their comic movies to be taken as seriously as all other movies but exempt from the standards that all other movies are held to (and Lord, does that include Star Wars fans, if I ever have to hear “well, it’s a Star Wars movie” as justification again, even from good friends). The movie of Sin City worked because, despite the much publicized loyalty to the text, there was connective tissue: Rodriguez’s own giddy exclamation over the material – his love for that dirty, ridiculous comic is more genuine, more exhilarating, and more personal than most more consciously art house autobiographies released in any given year – it’s id as nearly brilliant faux-art. Snyder’s Watchmen is skittish, cluttered, and eager to please, with an impression of hands being thrown in the air: this is as close to that damn book as I can possibly get!

Snyder doesn’t allow one moment to be casual, there are no incidental, fleeting pleasures. The actors are stranded, and the dialogue is awful, awkwardly spoken from text designed to be read, and the action over-choreographed and foley edited in that sub-Matrix way that will be familiar to those who saw 300. Even a sex scene between two characters, in a giant owl head, is denied any kind of chemistry – they’re blocked in a fashion that resembles the fuck-fest in Fight Club (often imitated, but the original scene was a joke) while a Leonard Cohen song attempts to furnish something in the way of feeling. The villains and heroes of Watchmen are all tarnished figures of both the real and fantasy world: confused, destroyed, lost, lonely (Darren Aronofsky was rumored to direct at one point, and I bet he really would have done something with the Mars segment) but we only get that on a dull, expository level. It’s all cluttered inhuman superhero tropes.

And it needs to be asked: why are people so willing to line up time and time again for these sorts of pictures while a Rachel Getting Married or a Shotgun Stories or a The Wrestler is barely released? What do people get out of these shoddy, murky, feel-bad tent pole pictures? The most typical response is the unbearably lazy “we have awful lives and jobs and kids and drink and eat too much and we don’t want movies we have to think about, we just want to be entertained goddammit!” reasoning. But why do these people, who apparently resent thinking on their off time so much, so happily pluck down hard earned money for pictures, such as The Dark Knight and Watchmen, with plot logistics requiring far more sorting out than The Godfather or The Seven Samurai? In other words, why do people avoid these desperately under-seen, actually human, movies only to rush out to films that expend the same emotion and time over absolutely nothing? At least a Sin City or a Spider-man 2 knows what it is, and takes the form to dizzy heights, Watchmen is the worst type of “escapism”: no nonsense nonsense.

The Curious Case of Benjamin Button (2008)

Wednesday, December 31st, 2008

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In the bracing American Splendor, Harvey Pekar told us that he doesn’t buy that personal growth-through-difficulty crap – he’d trade growth for a little happiness. What a refreshing bit of common sense that is, from someone who’s clearly acquainted with pain on a level more intimate than abstract. The real problem with most of the star-studded Oscar wannabes hounding the theatres this time of year isn’t the budgets or the moralizing, or even the laughable conviction that reaffirming the most obvious tenets of life in the most obvious ways is somehow something new – the issue with these pictures is what all of those smaller problems compound to release – a blind, senseless, egotistical, smothering emotional stupidity that’s (hopefully unintentionally) insensitive and occasionally even sadistic. These pictures, which seem to always add insult to injury with running times that exceed two and a half hours, are buffets of tragedy, samplers, with a little something bound to tickle the secret pains and what-ifs in everyone; never mind that nothing’s ever actually explored or challenged beyond the presupposed two or three word poster-tagline at hand in these pictures; the heavy-osity of the subject matter will do most of the work for the filmmakers, and for certain audiences, who are more than happy to have an awful time in the service of expelling those trapped tears.

Filmmakers caught up in Oscar fever will name check any and all societal disturbances to scratch those tear ducts. David Fincher, the director of The Curious Case of Benjamin Button, and Eric Roth, the screenwriter, announce their desperation and indifference to taste or any particular emotional texture in the opening, establishing the obligatory flashback-diary framework. It isn’t enough that a woman is about to expire, or that her daughter is reading something from the distant past to her, or that there’s clearly choked, undefined regret between the two; Hurricane Katrina must also be referenced, for lazy topicality, for art-house sleight of hand, and because it’s one more thing to toss into the stew.

The diary is Benjamin Button’s, a child born as an old man who grows younger and younger until briefly attaining, mid-life and mid-point of the film, the Dorian Grayish hunkiness of Brad Pitt. Pitt’s looks have been expounded on endlessly, reaching self-parody even in some of the actor’s more knowing roles – but he’s never had the tribute that Fincher, who directed him in Seven and Fight Club, gives him here. Pitt’s age has caught up with him in a best of every world fashion – his wrinkles and edges only add visually and empathetically pleasing contrasts – giving him just enough grit to elude pretty boy blandness, while still more than up to occupying chief residence in most straight female moviegoer’s minds – he’s a Ken doll toasted in the toaster oven for just a few seconds. Pitt’s an astute movie star, possibly the most astute current movie star save George Clooney (no surprise they work together often); his range is narrow, but he knows just what to hold back to lure the audience in – he’s a void, but a purposeful one, a void who lends our voids the sexy torture that only a genetically blessed star can. It’s a testament to Pitt’s knowing that I run into more men who admire him than women. Men can sympathize with Pitt because, while he looks nothing like most men, he projects a sense of rootless ache that most men can respond to, Pitt aches in the way men wish they could – he has the illusion of lending men his sex appeal. Men forgive Brad Pitt of his looks, because he doesn’t seem to coast on them, or even really enjoy them. Pitt suffers, but he, and here’s the balance, doesn’t suffer too much, because then we’d resent his self-pity.

I go on because its Pitt’s appear-to-shrink-from-the-camera approach that keeps Benjamin Button going as well as it does, I can’t think of another star, or even a major actor, who could do so well with this conceit of this character. Some of the critics who’ve fallen for the film (it’s got enough funerals, wide shots, and special effects to inspire cries of “masterpiece”) have, ironically, implied that Pitt is a liability, a passenger in his own film. That nature, of life floating away from Button, is the one thing that transcends the script’s stillborn platitudes. Benjamin is always, excluding middle age, the wrong age at the wrong time, left in a continual state of “?”, of constant sideline. Benjamin, a man who’s always about to die, is always trying to die with a minimum of fuss and embarrassment. Pitt’s old man, the star of the first third or so of the film, isn’t convincing, but he’s unconvincing in a way that works in the picture’s favor – in that old man we see one of our biggest stars trapped, searching for a release – curious, matter-of-fact, taking each and every day as a bonus round but mindful never to enjoy it too much, he must knock on wood to numb the loss he’s been conditioned, through his affliction, to expect.

Pitt’s eyes, his stifled yet engaged voice, and his odd little old man’s walk tell us all of this; but Fincher and Roth don’t trust him, they fill every other character’s mouth with the little bon-bons we’ve come to expect, most of which are, best case, meaningless, worst case pointedly false. Taraji P. Henson, a beautiful, talented jangled nerve of an actress, is stuck with this picture’s most asinine noble black role. African American experience in the early 1900s, particularly the potential fallout for a black woman adopting a deformed white child, are ignored for whimsy that recalls possibly Spielberg’s worst few minutes: the “Kick the Can” segment of Twilight Zone: The Movie. Even at his sloppiest, Spielberg most likely would’ve gotten something out of the Henson-Pitt dynamic (there’s a scene here that also recalls A.I.) but Fincher, burdened with a never ending series of barely connected episodes that barely have anything to do with the age gimmick, doesn’t give himself any time, he has no feel for this stuff, he doesn’t buy it any more than I did. People come and go, primarily to die for Benjamin’s (and our) fabled growth.

The picture eventually turns into a romance in which we wait for two pretty things to lose prettiness that most of us were never blessed with anyway. The old woman from the beginning turns out to be Benjamin’s true love – Daisy, played for the most part by Cate Blanchett; and Blanchett, every bit the movie star Pitt is as well as a considerably more durable actor – gives good heartache. Fincher composes them as statues chasing each other, tumbling together, pushing one another away – what was once a joke (in one of the sex scenes in Fight Club, in which Pitt and Helena Bonham Carter appear, mid-copulation in slow-mo, as some sort of H.R. Giger inspired sculpture) has now been spit-shined for the masses, with, as I wrote last week, irony removed (Oscar voters aren’t high on irony). I didn’t much like Fight Club either, but that hypocritical picture was at least alive, and appeared to be fighting itself over what it actually meant. Benjamin Button is deadly serious, a mannequin romance that’s insultingly meant to stand for universal existential despair.

And that last sentence is the rub. I like flimsy, artificial, sex appeal and heated loss and neat digital aging effects as much as the next moviegoer, but I get a little huffy when filmmakers drink their own Kool-Aid and take their tricks as something other than diversion. I get huffier when loaded subject matter is name-checked frivolously, when the filmmakers could have spent that time actually selling us their romance. We believe that Blanchett and Pitt should be together for one reason: because they are the only person of the opposite gender equal to the other physically. F. Scott Fitzgerald, who wrote the story that served as loose inspiration here, mourned and satirized (and dug, but he fought it) that sort of material fascism. The Curious Case of Benjamin Button, David Fincher’s worst picture, expects us to weep for its passing, with a shot of a dying baby to seal the deal. The Fight Club bruisers would’ve thrown a Molotov cocktail at this thing.

Hellboy II: The Golden Army (2008)

Monday, July 14th, 2008

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Hellboy II is loose, confident and surprisingly-purely-delightful: one of those pictures that occasionally threatens to tarnish the bad name of sequels. Essentially, when you really get down to it, the picture is the movie you longed for while watching the original-which was stranded between personal kinks and impersonal obligation to be all things X-Men to all people (inevitably canceling itself out in the process). Hellboy II doesn’t add up to much-the plot alternates between derivative (resurrection, baby, etc, etc) and non-existent. But it’s an empowering movie-nothing. The picture is monster vaudeville-and it has-most importantly-a tasty, easy-going tone. This is sugar on sugar, and I confessed that I loved most every minute of Hellboy II: The Golden Army. Some will probably dispute this, but this may be, truly, the picture the Mexican wizard Guillermo Del Toro has always wanted to make-this is the film that drives his hidden, deep down, insecure-gifted-dork’s dreams. The fleeting reference to Bride of Frankenstein isn’t accidental-this picture represents a similar departure in tone from its original, but it even more honestly recalls the difference between Ghostbusters and the more lackadaisical Ghostbusters II. The effects are fine, but Del Toro’s love for movie monsters and comedy bits and characters and throwaway vignettes trumps the requisites of the blockbuster and gets to something more personal and groovy-it’s all fun, no more, possibly less-but you won’t care.

Del Toro’s approach is, after several films, familiar, and it’s become clear that he shares with the old Tim Burton, another obsessive maestro of shadowy creepy-crawlies, a certain weakness: a fundamental inability to weave much in the way of story-his creatures are the entire show. Del Toro’s pictures are, in construction, extremely primitive, episodic and stop and start. Del Toro clearly recognizes this liability and built it into the captivating-anyway Pan’s Labyrinth; he doesn’t have Spielberg’s gift for delirious-seamless plot soars that leave you breathless yet. Del Toro’s pictures never quite take off like we hope from our great fantasies; but they work anyway out of unbridled will and id-out of his illustrator’s brilliance of imagination, out of his ability to forge new monsters out of old and make the costumed man sexy and funky and funny again. Ironically, Del Toro’s most seamless bit of storytelling is probably his least personal, the underrated kung-fu vampire blow-out Blade II.

On paper, Hellboy II is basically Blade II all over again-only warmer- with Del Toro’s character for character’s sake approach softening things. Luke Goss has returned from the Wesley Snipes picture to again assume duties as the villain, and he has essentially the same aim as Prince Nuada that he did as the pallid, heroin chic-ed Nomak in the prior picture-a desire to return his species to the glory that the humans have repeatedly denied them. The Prince is a hunkier, healthier version of Nomak-a Nomak who’s kicked the junk and gone to the gym, and received extremely effective hair care treatment. I can see why Del Toro has returned to Goss-he’s a raspy, unusual, threatening object-and he has a conviction in the material that can’t be faked or laughed off-he wants fairy tale creatures’ rights dammit, and, while Goss is on the screen, you believe little to nothing else. Goss also has chemistry with the other players that might be overlooked, his hatred for Blade and Hellboy registers, and it lends both films a little bit of authentic danger, which they desperately need. (Nuada threatens to kill Abe Sapien at one point, and you, against your knowledge of formula, nearly believe it.)

But, as effective as Goss is, this picture is about the good monsters clowning around and embracing in their inner freak. Del Toro has made a romantic-comedy for the nerds, a rare feel-good outcast fantasy. Many pictures, most Tim Burton and the first Hellboy included, cater to our self-pity bone-our secret fear that the world is rigged against our eccentricities. It’s nice then that The Golden Army drops all of that-it’s saying, whether it even knows it or not, that life goes on and even the ugly have their own pursuits which they even occasionally get to realize. It’s a give and take for everyone kinda picture-everyone gets a moment or two, and most everyone, eventually, wins a love or two. This is a very human, unforced, minor subtext but it gives this new Hellboy a lift.

Hellboy (Ron Perlman) and Liz (Selma Blair) are still involved, but now a bit troubled-the blazing French-kiss that ended the first movie has given way to disappointment and confusion. These two, the fire-proof man and his burning, elemental, uncontrollable woman, don’t really have much to do together; they only seem to be at odds because it would be boring if they weren’t. Perlman and Blair give it something, though it may be an unintentional something, I can’t tell. I felt for both characters the way I feel for many character actors who should be getting more work-I had a sympathy that might not have anything to do with the movie I was actually watching (Paul Giamatti has inspired similar reactions). Both characters are more poignant than they have any right to be-but there’s also a spacey humor between them that keeps things afloat and unpretentious-Perlman and Blair may be actors engulfed in makeup and CG, but they have something (which is why you don’t believe they’re drifting) that stirs your inner fantasy of discovering that weird-cute-girl reading the same comics as you.

Abe Sapien (Doug Jones, in outfit, and also filling in for David Hyde-Pierce’s vocals), our endangered fish-man, (he suggests The Creature from the Black Lagoon crossed with an iguana), also finds love in this picture, with Princess Nuala (Anna Walton), Nuada’s identical twin. This conflict isn’t brought to much fruition either, but Abe gets two of my favorite moments in the picture, a meet-cute with the Princess where she questions his name (Abe, in a bit of self-deflation, acknowledges the ridiculousness of it) and a betrayal that, blinded by love and loneliness and heartbreak, he can’t help but make. Abe was unfortunately sidelined in the first film, and his expanded role here underlines what’s so appealingly flim-flammy about this picture. We also have some sort of vaporous creature called Johann Krauss that resides in what appears to be an old deep-sea diving suit, voiced by Seth McFarlane of the television show Family Guy in an inflection that I’m assuming is meant to recall Col. Klink from Hogan’s Heroes. We also have Jeffery Tambor returning, in yet another role that’s been thankfully expanded since the first adventure.

You may think me haphazard, all over the place-highlighting random bits and performances with no particular rhyme or rhythm. This is the primary problem, and appeal, of Hellboy II: The Golden Army. The picture doesn’t really fulfill much of anything in the way of conventional adventure payoffs, and the episodes feed into one another awkwardly, but this is one of those films where the flaws and the merits walk side-by-side, hand-in-hand, and you get to a point where you really can’t tell the difference anymore (and you don’t want to). Hellboy II is composed of those little character moments you imagine in between the boring plot scenes of most big movies; it has an airy-just-in-it-for-the-fun quality that many of our expensive entertainments lack; so many of our B-movie four hundred million dollar enterprises are so deadly serious; and so determined by their self-doubting creators to be more than they ever could actually be. Hellboy II knows exactly what it is-it’s imaginative kids playing in the yard right after getting out of a big movie-filling in the gaps, floating on impulse-in love with giddy-crazy nonsense.

★★★

WALL-E (2008)

Saturday, June 28th, 2008

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WALL-E is probably what most movie lovers pictured (and hoped for) when Steven Spielberg announced he was going to take on Stanley Kubrick’s long gestating Artificial Intelligence. The possibility of Kubrick’s controlled-chilly-distrustful sensibility mingling with Spielberg’s pop-genius-empathy was too rich for it to be anything other than troubled and disappointing. A.I. is a fascinating picture, and a powerful one-but that power comes partially from the friction of watching a misguided picture try to take hold. A.I. lacked Spielberg’s flair and confidence-it’s yet another of his apologies for being entertaining and profitable for so long; and also, less surprisingly, lacked Kubrick’s dry-comic ambiguity, that charge that comes from his elitist scold-his mastery of the triviality of the damned. A.I. was, in short, a summation of two master filmmakers’ weaknesses. What many of us wanted from A.I., whether it was C.C. (Cinephilically Correct) or not, was for Spielberg to return to the blissful wish-fulfillment fantasies of the late 1970s-early 1980s, to the pictures that had a sense of mystery and fullness-his pop miracles.

WALL-E promises, and just may be, that sort of pop wonder. The picture’s beginning gives us Earth hundreds of years in the future-an Earth that has finally succumbed to our distinctly American self-absorption-magic-bullet-quick-fix-pass-the-buck-supersize-my-fries entitlement. (WALL-E doesn’t acknowledge other national ideologies; this is a purely in-house reaction.) Earth is a tattered shambles: a ruined, still oddly beautiful series of cities of garbage; hopelessly tended to by one remaining robot, Wall-E (Waste Allocation Load Lifter Earth-Class), an achingly small little contraption who clearly doesn’t grasp the impossibility of his aim. Wall-E, a love-child of E.T. and Johnny Five, scoops trash up into his belly, cubes it like a miniature crushed car, and spits it out-adding it to a column that will eventually yield yet another skyscraper of debris.

Summer films have become so hectic, so joyless, so overstuffed with incident and McGuffin, that you may find yourself quietly floored by WALL-E, particularly the beginning. The film’s resemblance to Kubrick, even counting the satire of the later acts, is superficial-a few jokes here and there and little more. WALL-E is a lotta Spielberg, a little Chaplin, a little Tati, but I’m shocked, and pleased, to write that the picture most clearly recalls the delicacy, patience and wit of Ernst Lubitsch’s romantic comedies, particularly The Shop Around the Corner (remade, awfully, as You’ve Got Mail).

This picture approaches the romance that develops between Wall-E and Eve, (Extra-terrestrial Vegetation Evaluator), a robot monitoring Earth’s progress towards inhabitability (she looks like a storm-trooper crossed with a Mac computer), with a Lubitschian grace and interest in minute gestures that speak volumes. The robots, one a labored little scuttle-bug hundreds of years in age, the other a sleek, armed new thing, play out a variation of the classic situation where a man is hopelessly enthralled with someone leagues above him. Eve, initially thinking Wall-E a menace, fires lasers at him until his gentleness, and complete lack of pretense, win her.

Robots in love. It sounds like kitsch, and could be, and, I’m sure, has been. Director Andrew Stanton understands the strength of the premise though, which is that you can go elemental. Robots aren’t human (obviously), and don’t have humans’ quirks and intangible hang-ups, so they can be allowed to stand for pure love without seeming mawkish. (The picture is remarkably, with only a few exceptions, un-cute.) With robots we can believe what we always want to believe in human romances without talking ourselves out of it and breaking the spell. The robots simply are, and that plain subtext-free way of being is allowed to be poetic here. There’s a scene early in Wall-E and Eve’s courtship where Wall-E shows her the various gadgets that he’s kept from the rubbish, unable to let go. We’ve already seen Wall-E’s collection, and his idea of what these objects are, but Eve, of greater power and knowledge, actually understands the use of the some of the knickknacks. She holds a lighter and produces fire; she holds Wall-E’s light bulb and produces light. This is among the most moving scenes in the film, because Stanton and the Pixar team have found, in pop-movie terms, an analogy for how we hope to discover ourselves in our lovers. The opening half of WALL-E is a lean, classical, melancholy daydream-a parable of finding something wonderful amidst an unrelentingly banal nightmare. Wall-E is, really, when it comes down to it, an indomitable working class stiff.

Then the picture takes us to space and to the future humans, who’ve become a surprisingly disgusting parody of our current ravenous addiction to techno-consumerism. At this point, around the halfway mark, WALL-E becomes considerably more conventional-it’s sharp and funny and sprightly, but that first half haunts the second half in a way that isn’t entirely beneficial. The picture is preaching against the ravages of Earth, but you find yourself ironically missing the ravaged Earth (this is somewhat intentional)-and missing the romance that was beautifully unencumbered by plot mechanics. Pixar breaks through in the opening passages, achieving the quiet, nearly existential power they’ve been flirting with for some time (most memorably, until now, in Toy Story 2).

The second half is simply a damn good Pixar movie (I’m risking ingratitude) and perhaps that opening isn’t possible to sustain, but I’m not so sure. There are still many moments even here that come through though: a kiss, a “dance” in space, as well as the humans’ discovery of fleeting, fleshy pleasures. Jeff Garlin eventually turns up as a Captain, and sketches an unexpectedly moving characterization of befuddled loss. And there’s the ending. The ending is a pure, authentic, cleansing, stunner. Wall-E and Eve remind one of the myth of the bumblebee: an insect that isn’t supposed to be able to fly, but, well, does anyway. Wall-E and Eve aren’t supposed to yearn, to care, to crave, but someone-thankfully-forgot to tell them.

★★★½